Paradox Interactive has announced that it will publish Battletech, the upcoming turn-based tactical title from Shadowrun developer Harebrained Schemes.

Battletech was crowdfunded to the tune of US$2.8m in late 2015, easily eclipsing its US$250k goal.

The game is set in the year 3025, with the universe trapped in a cycle of perpetual war, fought by militarized noble houses utilising huge, mechanized combat vehicles called BattleMechs. Players will take command of their own Mercenary outfit, struggling to stay afloat as they find themselves drawn into a bloody interstellar civil war.

It will feature a story campaign and PvP multiplayer, and is scheduled to launch this year.

Development is being led by Jordan Weisman, creator of BattleTech and MechWarrior.

"We at HBS have enormous respect for the long history of quality strategy games that Paradox has published and we are proud to have Battletech become part of that history," said Weisman.

"We are confident in our ability to create a game worthy of the MechWarrior franchise’s legacy and are really excited to have Paradox’s expertise as a publisher to help us present Battletech to the widest possible audience."

Battletech will be the first turn-based tactical BattleTech game on PC in more than 20 years.

Paradox Interactive, known grand strategy titles including Europa Universalis, Crusader Kings, and Hearts of Iron, has previously published Obsidian's Pillars of Eternity and Tyranny.