Footage has emerged from an early build of 1666: Amsterdam, the cancelled game from former Assassin’s Creed creative director Patrice Desilets.
Captured by journalist Brandon Sheffield, the footage was shown at a presentation in Europe two years ago.
It shows a windmill-laden and very Assassin's-y Amsterdam, and a player character who can possess animals and perform other magic.
Supposedly, the game's premise was to "be worse than the devil," hence the emphasis on animals adjacent to black magic, like crows, rats, and black cats.
1666 was in development at THQ Montreal, until THQ folded and Ubisoft bought both the studio and the rights to the game.
Those rights recently returned to Desilets after a lengthy legal battle.
The game would have become a new-gen title, though currently no production is being undertaken.